VISUAL AND AUDIO TRIALS.
BASIC
AUDIO AUDIO SETUP.
Below is
the basic audio setup that I installed into the “box” sim with notes to cover
the different trials.

The “stereo
in” is direct from the sound card of the computer. This feed 3 things …
1/. A standard computer amplifier sound system
that had a “bass boomer” speaker
2/. A set of stereo aviation headsets.
(Flightcom)
3/. A transducer with its own amplifier /
filter.
Note for
the purist’s: The impedance mismatch’s in the above wont matter two hoots.
This came
with a new computer a few years back, but freely available and cheap so was the
first choice to throw in the sim.. as it turned out.. a good choice.
It has its
own amplifier and bass filter. Knobs to amplify the bass and the general
volume.
The bass
speaker is mounted below the flight yoke and aimed at the left and right of the
sim and you can feel the vibs and the “booms” through the yoke and off the
frame of the sim as you land or move the flaps etc. The general speakers are
mounted either side of the forward monitor and as far away (forward) as the sim
would allow.
This system
worked great.
Transducer.
I got this
out of a surplus “back-pack” thing for gaming computers. It has its own
amplifier and filter thing (both adjustable)
From Jaycar
electronics Australia…about $10.
I used an
old seat out of a car as the pilots seat in the sim, but with getting in and
out of the sim frequently it soon became evident that the seat was too soft for
standing on… It was going to be buggered in a very sort time, so underneath the
seat foam padding, but above the springs, I put a 15” square piece of chipboard
to give support while getting in an out but didn’t really do anything while
sitting on it….. It was this board I screwed the transducer to.
My
conclusion ?? Very disappointed with it.. Felt like I was sitting on a
vibrating chair… Got very bored with the “vvvvvv” on the bottom while
everything else was “still”.... Tried different positions and mounts but ended
up not using it. The “bass boomer” hitting you was far better.
Headset.
Always
being disappointed with the audio mix of voice and engine noise on FS9 I tried
a lot of headsets (Stereo, mono, military, junk ones, and computer ones) and
finally bit the bullet and bought a stereo aviation headset and holly hell ! !
! what a difference.
Good
aviation headsets are made to pass-on the speech frequency of human voice and
NOT the other frequencies so even the engine noise and the booms and bumps are
not as loud as in ordinary headphones. Aviation headsets are useless for
listening to music with… Got the idea ? ?
The ATC
voice just jumps out at you when you are flying and there is no need to set the
volume so they are louder than the other noises.
Mine has a
switch for mono / stereo.. There is a hell of a difference between the two so
make sure you get stereo ones.
It is
intended to use the microphone side of things as an input to ATC or whatever.
Using the
“bass boomer” booming at you, you get the vibs on your body. General noise is
provided by the 2 stereo speakers and the ATC gets to you via the headset.
Listening
from outside the “box” sim, the noise level is not loud, if fact quite soft
considering the noise inside the thing… although this will depend on the
physical set-up of the sim. If it were
in a room with some-one watching TV then they wouldn’t complain about the volume,
only the boring repetitive noise of you flying from London to Sydney ! ! !
VISUAL TRIALS.
As I am
ultimately building a moving sim, playing around with visuals has been a bit
“add-hock” and limited to what I could do in the “box” sim.
I did try a
few things using a single monitor that may be of interest to some-one going
down that road.
CRT
verus TFT.
No
comparison here.. found this out by total accident… the CRT is harder on the
eyes and really offers no ‘depth’… the only depth perception is in your head,
where as a TFT (or LCD or whatever else
they are called) seems to not project a “flat” surface that the CRT does and
its easier for your brain to click over and see depth perception.
Fresnel
lens.
Tried a
Fresnel lens in front of a 17” CRT monitor and a 19” CRT monitor.. found it
quite good except it gave me a headache with eye strain ?? after a half hour or
so and the figures on the instruments were hard to read…. But it did give
reasonable depth perception.
The depth perception
was far better using a 17” TFT screen with the Fresnel lens but the instruments
were still hard to read. Never used it long enough to see if the headache
(eyestrain ??) was still a problem.
Visuals
conclusion.
As I’m
building a moving sim, I will wait and see what road I go down with visuals.
Projectors, LCD/TFT/plasma screens are all coming down in price dramatically
and I am a
while away from making a decision on this. As the screen has to move with the
sim, I am tending towards large LCD’s being either 1 large (and I mean large)
or 5 smaller ones (27”) for a 180 degree view.
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Last
updated 25-5-06